If You Stat It, They Will Kill It
http://spoonyexperiment.com/counter-monkey/counter-monkey-if-you-stat-it-they-will-kill-it/
So far in this campaign Sin was introduced as a world-ending monster on the level of Torasque (and a plot device, but that's irrelevant). And yet the players are already planning how to kill it. Would be funny if DM was never planning to make them kill Sin and the players just have desided to challenge it anyway. Because it's there.
http://spoonyexperiment.com/counter-monkey/counter-monkey-if-you-stat-it-they-will-kill-it/
So far in this campaign Sin was introduced as a world-ending monster on the level of Torasque (and a plot device, but that's irrelevant). And yet the players are already planning how to kill it. Would be funny if DM was never planning to make them kill Sin and the players just have desided to challenge it anyway. Because it's there.